It seems like Treyarch have been coming out with hit DLC after hit DLC for the newest game in the Call Of Duty franchise, Black Ops 3. I was blown away by Awakening, then sucked up into the tornado that was Eclipse (in a good way) and after that storm I thought I couldn’t go any deeper into this wind metaphor. I was wrong. Descent for me is only comparable to hurricane Katrina, it has everything you want in a CoD DLC and more. You have your classic close combat maps that turn into an all out blood bath, you have beautiful maps each with their own very unique setting, we get maps that open up and give snipers a chance to flourish, re imagining of classic maps to fit Black Ops 3′s futuristic feel, and finally a fucking awesome zombies map filled with dragons and mechs. What more can we ask for?
Let’s start off with my favourite map, Berserk. Berserk is a small close quarters map, and small close quarters maps are what CoD does best. I myself am not usually a fan of small maps, as I like to pick out a spot and stack up score streaks, or what is more commonly known as “camping”. Small maps are hectic; no teamwork, every man for himself, and it’s an utter blood bath. To say Berserk is any different is a lie, and that’s good! Berserk does exactly what you want from your standard small map, it’s chaotic but enjoyable, and that’s what the fans want. Yet at the same time, Berserk has nicely integrated the parkour system so that it isn’t just there for the sake of adding a mechanic that was slightly forgotten after the initial hype. I found myself on multiple occasions running along the walls that connect the side of the map to the middle bridge in order to surprise an enemy that was held up in a room, watching the bridge. This isn’t the only place you can parkour. On the opposite side there is a less risky wall run that has you running along a circular water tank and onto another to avoid walking down a path that would be easy pickings for any sniper. All of the action happens in the middle of the map on a large bridge over a crevice. This bridge creates a showdown between both teams and is where you will spend most of your game. As I said, they have created other parkour paths to get onto this bridge or to flank, so it’s never your only choice, but it’s definitely the funnest. I thoroughly enjoyed Berserk, and it’s the stand out map in a good bunch of games.
Rumble takes place in the arena of every child’s dream of the future, a giant robot death match. That being said there aren’t any robots fighting, the stadium is deserted, and all that is left are piles of inactivate robots for you to use as shields. The battle doesn’t just take place in the wide open center of the stadium, but all throughout the underground tunnels as well as behind the stadium, where it switches from long distances combat to close quarters. This map could have easily just been set in the actual inside of the arena, but instead they cleverly integrated the behind the scenes areas to give it a sense of realism and make it more three dimensional. This map allows any class of player to prosper, and that is what I like to see in maps. The only negative is that I would have liked something happening in the background like robots actually battling. Since the map only uses half of the stadium, it would have been a nice extra aesthetic.
Cryogen is probably the most basic map of the DLC but has an interesting concept and is still incredibly enjoyable to play. As you run around the map you can see frozen faces of prisoners, which adds a creepy tone to the map. It is a small map that is mainly based inside, but has a sizable outside path that you can take to flank the enemy. Cryogen also has nice large circular tubes for you to wall run on consecutively for another option to flank, though don’t peek into the tube as they contain the frozen prisoners, and you may freeze up and fall to your death. This map is simple, other than the tubes you can run on I feel like the map didn’t portray its theme as much as some of the other maps in this DLC.
It seems the trend now that in every DLC we get a reskinned classic map. I understand why they do it, because nothing sells better than something people already love, but it doesn’t mean I don’t get sick of missing the chance of an original 5th map. In saying that, the fans love it, so I will forgive Empire for stealing the 5th slot for this DLC. I had already played Raid, and I did like the map previously, but I was surprised when I saw it had been given a remake. It just didn’t fit the criteria of what what I thought was required for CoD to remaster a map. To me, maps like Nuk3town and Skyjacked got remade because they are small fast paced maps that anyone love, I was sure the next map would be Rust, but it was Raid… And I enjoyed that. Empire is a roman remodeling of Raid that’s set in the present because it still has cars. It’s a medium sized square map with many different points of conflict, but the main one is the square in the middle that connects all of the different areas. If you were a fan of Black Ops 2‘s Raid you will still enjoy this map, and if you have never played Black ops 2 you will love it anyway.
I never feel like I have enough time to play Zombies maps before they get ripped away from me, and Gorod Krovi was no exception. I want to say they have stripped it back because they have, but at the same time there are fucking dragons that try to roast you alive. The map size is not as convoluted as last time, it’s easy to follow once you give it a few goes. They still have missions for you to do like hatching a dragon egg and other difficult objectives, much like in zetsubou no shima, which I like. It gives added content without forcing it down your throat. Gorod Krovi is purely worth buying this DLC for, it’s original and exciting with the same loveable group of zombie killers we have come to know and love.
Descent isn’t perfect, but it is so close that its minor errors are easily overlooked. You can nit pick till the cows come home, or you can admit that this is a really really solid DLC, and get even more excited for what will possibly be last DLC for Call of Duty: Black ops 3. So far it just gets better and better, so I predict the next DLC will go out with a BANG.