On Dec 14th Borderlands 2 VR will launch for PS VR. With it comes the “BAMF Time” or “BadAss Mega Fun Time” feature which acts as a bullet time feature. Activating BAMF Time will give you a boost in speed and reflexes, allowing you to dodge bullets, pull off headshots, and even use your Action Skill to fight off hordes of enemies.
The original four playable Vault Hunters from Borderlands 2 will return, along with their special abilities and BAMF-modified skill trees. An example of how BAMF is integrated into skill trees is with Zer0’s Death Mark ability which marks targets for additional damage but now also restores two seconds of BAMF Time per marked kill. Since Borderlands 2 VR is a single-player experience, there will be an update to previous skills that relied on a co-op partner, such as Maya’s “Res” ability, which now is called “Empathy” which causes Phaselock to deplete half your current health, damaging enemies based on how much health you lost, and doubling healing during BAMF Time. Borderlands 2 VR will allow you to operate vehicles from a first-person perspective as well.