This title was reviewed on PlayStation 4, but is also available on Switch and Xbox One.
The last karting game I played was All Star Fruit Racing. At the time I commended the developers for bringing a clean karting game to all modern consoles, and it’s been the one karting game I’ve been able to play on PS4… Well, until of course the long awaited Crash Team Racing Remaster hit the shelves, and Crash Team Racing Nitro-Fueled is everything I hoped for, and a little more. Developed by Beenox and published by Activision, the new CTR has very large shoes to fill, needing to impress new gamers that didn’t play the original when it was released over 20 years ago, as well as fans (like myself) that grew up with what became a cult classic.
We’ll crack into the review in just a moment, but I figure that I should give a hint for those of you that don’t like reading. I love Crash Team Racing Nitro-Fueled, and it embodies everything I loved about the original, improves where necessary, and stays the same where possible. It’s definitely made the list of my personal favourite remasters.
If you’re familiar with the original CTR, any of the thousands of karting games out there, then you’ll be familiar with Crash Team Racing Nitro-Fueled’’s gameplay. It’s your standard, kart-racing, power-sliding, item-collecting mayhem, except your favourite Crash Bandicoot characters (good and bad) are the ones behind the wheel (only God knows who gave Crash a licence) “Same could be said about you Michael” – Robbie. There’s Adventure Mode where you’ll unlock new areas, face bosses, and earn a range of different prizes for a range of different events (time trial, token collecting etc). There’s quick races, grand prix, multiplayer, and kart customisations.
I was playing Crash Team Racing Nitro-Fueled on PS4 Pro, and didn’t have any graphical issues, framerate drops, or anything really that hampered the experience, and that made Michael a happy wee boy.
Changes and differences
This isn’t a classic remaster of 1999’s Crash Team Racing, as it also has content from Crash Nitro Kart, and Crash Tag Team Racing. The main difference in Adventure Mode is that it now has two distinct options: Classic, and Nitro-Fueled. The latter enables players to customise their kart and character at any point during the adventure (not including during races). As well as this, there are three difficulty levels, and a substantial increase of content from Crash Nitro Kart; All characters, race tracks, battle arenas, karts, and battle modes are included.
Graphics and sound
The fresh new look and sound does wonders for Crash Team Racing Nitro-Fueled and despite my rustiness behind the wheel, brought back many memories of the days of multi-taps and being cramped in front of a CRT Television. There is often times that I don’t agree with changes in art-direction when it comes to remasters. It’s a difficult thing to do, remastering graphics to appeal to both new and old players, but the team at Beenox did a terrific job encapsulating everything I remembered from the old days, but with the freshness of modern day.
All in all, I loved Crash Team Racing Nitro-Fueled, it was everything I was hoping for and more. It’s not easy to bring a game like CTR, to modern consoles, because frankly gamers are hard to please. We’ve been exposed to so many games, remakes, remasters, and everything in between over the years, that we’ve become a little hardened to people touching our nostalgic loves. But Beenox have outdone themselves, it’s not perfect, but I wouldn’t want it any other way.